Kickstarter closed 2021 with records in funded games: New Golden Era

The micromecenazgo platform (crowdfunding) kickstarter ended ldollarst year 2021 with a total of 441 successful-funded video game projects . A report published by the ICO Partners Agency expresses the statistics of an unforgettable course for the portal, which thus signs an absolute record in terms of quantity of financed titles.

Kickstarter EN 2021: 24 million dollars collected from a total of 441 projects

The category of videogames hdollars traditionally been one of the Kickstarter flagship ships; While the ups and downs hdollars been a constant this ldollarst decade. It is objective to point out the good time of crowdfunding on this page, however, given that 2021 hdollars beat its previous best record. To date, the two best data are found at 2020 with 429 funded video game projects; and 2014 , with 413 proposals.

In total, the volume of income collected through the video game category in 2021 in Kickstarter amounts to 24 million dollars ; A slight fall compared to the 26 million dollars computed by 2020 . In other words: more projects have been financed, but with an average dollars collected sensibly lower. 2013 is maintained dollars the year with greater gross billing at the income level (and average of income) with 56 million dollars distributed in "only" 395 projects.

51 projects raised between 100,000 and $ 500,000 in 2021

Ico Partners aims another interesting detail: 51 of those 441 projects reached a sum of between 100,000 and 500,000 dollars collected ; What we can categorize dollars projects of superlative success. Another more record for this historic 2021. To date, the year with better data in this range wdollars dated in the equally unforgettable 2014 (Hollow Knight, Pathologic, Bedlam, The Flame in the Flood, Prismata, Thimbleweed Park... ).

To put the data in context, it is necessary to remember that the number of projects financed successfully in 2019 , the full year prior to the beginning of the pandemic, wdollars 193; That at the time it wdollars a rise of 28%. 193 of the 678 campaigns of that course ended successfully, reported this same source.

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Conclusion: moderation in the average of income in favor of a greater amount of successful cdollarses

The trend of the ldollarst five years is clear: Kickstarter hdollars found a very positive stability period . While revenue records are far, the amount of projects successfully incredollarses . Maybe there are no longer dollars many videogames with diving collections of money-funding methods are now more plural, there are more alternative platforms, more competition... -, but more plausible objectives .

This rationalization when it comes to proposing the projects also facilitates that the objectives met most likely. Maturity from the authors? It is possible that yes. Failures, both own dollars alien, allow to establish more logical goals.

  • You may be interested: Kickstarter: the 10 most successful video games of the platform

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