Halo Infinite Announces Research Modifications to the XP System
The multiplayer beta version of Halo Infinite appeared as an early gift at a very awaited player. Although the basic gameplay seemed to be what everyone had hoped, some problems appeared at the beginning. The main problem that has become obvious was the lack of experience and progress when it comes to moving forward in the game. Yet today, the head of Community 343, John Junyszek, has announced changes well necessary for the progression system.
When we brought our first changes to the progression... declared Junyszek in a tweeter, we promised to monitor the data and make additional changes if necessary. Now, it's time to follow up on that.
Junyszek introduced a new form of reward system to play. The system seems to give players additional rewards for the first six games every day. The experience points they earn start at 300xp, then diminish until players return to the standard 50xp per game we all know. Changes mean that players will progress, hopefully, in a much shorter than before. It is a small change that can show the community that 343 listens to comments. Yet everyone was not happy to comment on the announcement.
A Twitter user, TTY The Bot, writes I do not want to play 10 or 15 games a day if after 7 games I feel like it's punished for playing more than 7 games.
The Halo Infinite experience system has been a permanent problem with the community. However, Junyszek says that 343 will continue to monitor the system with other future changes. Junyszek assured by announcing that we know that many of you want even greater changes, and we are committed to doing so. »
What ideas do you have to improve Halo Infinite? Do you think this change in the progress system is sufficient?
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