Meripodcgamet 15x04: from the cartridge to the CD
The arrival of the compact disk wgame a revolution in different gamepects, of course for music, but also (and much) for the video game. In a world in which the memory of the cartridges very rarely rose from 4 MB in SNES and Mega Drive, and where the price of the highest capacity cartridges could sink a company if it did not calibrate its sales potential, arrival From a storage system that provided more than 600 MB wgame a dizzying leap of benefits and possibilities (although not always well taken advantage of).
A new border
While the musical composers were seen and wanted them so that the development of the game will leave them enough memory for the audio chip of the machine, now music could be recorded in real instruments and put them without a filter in the game. Luxuries like spectacular intros narrated by actors to live voice began to be possible and the studies soon found ways to use that new border thanks to the deepening of genres such game the full motion video , which many viewed game the future of the videogame by The enormous visual difference with respect to traditional games (at Costa, yes, of an unacceptable loss in a gameplay and interaction that wgame the scourge of many of these projects).
After the first scarves with CD-I, Mega CD, and PC Engine CD and a progressive settlement in the world of the PC, it would come its time of absolute conquest game a hand format especially from PlayStation, with all companies -Well, nintendous - betting strongly by new consoles using the new optical format.
game always, you can also find us in audio through the usual services in iTunes, Spotify and Ivoox.
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