Odin earns 300 million zlotys, and Elyon disappoints firmly
Kakao Games presented a financial report for the second quarter of 2021, which shows two faces of the company. Two faces of the Cumulative Sales species.
Let's start maybe from positives, or fantastic, absolutely phenomenal form of Odin: Valhalla Rising. It was enough for 19 days on the market, so that the new mobor-pecote Cumulative Sales generate over 100 billion WONs (PLN 330 million) from the sale / microtransaction.
Kakao Games has announced that Odin Recorded Cumulative Sales of W100BN in the first 19 Days Following ITS Launch, and Believe User Traffic and Sales for the Game Are still clocking Solid.
Throughout this period Odin: Valhalla Rising is located on a leading place in Google Play & Apple Store stores, attracting subsequent users.
Odin took off with 32 servers, but due to huge interest, it was necessary to increase the number of worlds up to 63.
The PC Segment looks completely different. Loss of license on the Black Desert Online In Europe / North America and poor Elyon's condition resulted in a huge drop in revenues (58% year-on-year, 63% quarter to quarter).
Unfortunately, Elyon, who was to be a revelation on the Korean market and who had to compensate for a certain degree, turns out to be disappointed. The sale of the game is decreasing all the time, just like the number of players (at the end of June there was a large connection of servers.
Kakao Games probably hopes that the premiere in the US and Europe (September 29) will turn this trend. Maybe yes maybe no. Let's not forget that the day before your debut will have New World ...
You will find the entire report here .
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